A downloadable asset pack

Lovecraftian horror proof of concept prototype

First Person Horror

Created in Unity Engine

Utilising underwater movement and puzzle design in coordination with intelligent horror level design 

Set in underwater temple - player must collect lost keys and solutions for broken keypads to progress deeper into the mysterious temple... 

My Contribution to prototype 

  • Created all level design 
  • Created early game design documentation for game mechanics 
  • Wrote all dialogue
  • Sketched early blueprints and game design concepts 
  • Environmental storytelling

Feel free to download full gameplay walkthrough video and self-reflection documentation to get understanding of game jam development process

 

Download

Download
Complete WalkingSIM Video (1).mp4 187 MB
Download
Cthulhu Walking Simulator reflect.odt 1.5 MB

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